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  • Virtual Field Trips (VFTs) are guided explorations of web resources where the content is usually connected by topic, theme, or concept.
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    • Teaching Tips

    Expand Your Classroom Boundaries through Virtual Field Trips

    by Kimberly Kimbell-Lopez
     | Dec 06, 2013

    Virtual Field Trips (VFTs) are guided explorations of web resources where the content is usually connected by topic, theme, or concept. VFTs are a great way to expand the classroom boundaries for your students by providing access to art, science, and history museums around the world. When budgets are an issue, virtual field trips are a viable alternative to the more traditional bus field trips. Face it—VFTs are inexpensive, less time-consuming, and much easier to plan in terms of logistics. You just need access to a computer and the Internet, and you are ready to start planning the trip!

    Existing VFT Sites

    There are a number of existing VFT sites that are designed to present content in a way that is engaging and interactive. VFT sites usually incorporate a variety of media, including text, photographs, podcasts, and vodcasts. For example, is your class studying frogs as part of an amphibian unit in science? You can visit the American Museum of Natural History site to view photographs of frogs and hear sounds that frogs make, along with other information about specific types of frogs. Studying World War II in social studies? Visit the Museum of Science and History-Chicago site to learn more about the U-505 that was part of a U-boat campaign that almost altered the outcome of WWII. Are you looking for an English/language arts field trip? Visit Google Lit Trips, a site developed by Jerome Berg, where you can use Google Earth to explore the journeys taken by characters from famous literature. Just a few of the Google Lit Trips options include:

    • Grades 1-5—Bud, Not Buddy by Christopher Paul Curtis, Pedro’s Journal by Pam Conrad, or Number the Stars by Lois Lowry
    • Grades 6-8—Chasing Lincoln’s Killer by Joseph Swanson, The Slave Dancer by Paula Fox, or My Brother Sam is Dead by James Lincoln Collier and Christopher Collier
    • Grades 9-12—Kite Runner by Khaled Hossseini, the Grapes of Wrath by John Steinbeck, or Macbeth by William Shakespeare

    Creating your own VFT

    Expand Your Classroom Boundaries through Virtual Field TripsYou might also opt to create your own VFT that is more specifically tailored to a unit your students will be studying. You can use cloud-based applications, such as Wix, PBWiki, or Weebly to design your VFT and make it easily accessible. Shirley Owens, an elementary teacher, wanted her students to explore the world of butterflies as part of a science unit, so she developed a VFT where her students had an opportunity to visit the Butterfly Conservatory. Brittany Robinson, a middle school teacher, developed a VFT where her students could learn more about the Harlem Renaissance, while Cindy Wallace, a high school teacher, created a VFT site for her students to learn more about the swamps of Louisiana.

    All three of these teachers developed VFT sites that helped to scaffold their students’ exploration of a topic or theme by including text, photographs, and links to other sites that expanded the content in more depth. 

    Learn More About VFTs

    You can learn more about the world of virtual field trips by reading these articles:

    Virtual Field Trips can extend your classroom boundaries by providing your students access to museums, geographical regions, other environments, cultural history…the possibilities are endless. Get started today exploring the world of Virtual Field Trips!

    Kimberly Kimbell-LopezKimberly Kimbell-Lopez, Ed.D., is the Hubberd H. & Velma Horton Boucher Endowed Professor in the Department of Curriculum, Instruction, and Leadership in the College of Education at Louisiana Tech University.

    This article is part of a series from the International Reading Association Technology in Literacy Education Special Interest Group (TILE-SIG).

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  • Teaching children to read and write is a challenging and complex process; however, without considering student motivation it becomes a daunting task. Motivation is often overlooked and is one of the most essential components of helping children grow as readers and writers.
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    • In Other Words

    Making Motivational Reading Choices

    by JoAnne Duncan
     | Dec 05, 2013

    Teaching children to read and write is a challenging and complex process; however, without considering student motivation it becomes a daunting task. Motivation is often overlooked and is one of the most essential components of helping children grow as readers and writers.

    There are many skills, strategies, and components that help children become successful readers and writers. Skills such as quickly recognizing sight words, fluent reading, understanding and growing vocabulary, recognizing spelling patterns or knowing how to use several different strategies (decoding skills) to read unknown words as well as strategies for comprehension. The best planned lessons, themes, and assessments will mean very little if students are not motivated to want to get better at reading and writing.

    p: LizMarie AK via photopin cc

    One of the best ways to provide intrinsic motivation for students is to provide them with the gift of choice. Choice of what to read, write, and research. I have found that when  my students have some control over their learning, they are more engaged with learning tasks and are more willing to accept greater challenges in learning. They need to know and understand that ultimately they are in charge of their learning. I see this on a daily basis in my first grade classroom. 

    Last year I had a reluctant, struggling reader who would pretend-read the good fit books I helped him select. When I say “good fit” books, I mean the books he could read with very few errors and understand what he read. He did not enjoy THE FAT CAT SAT ON THE MAT, but if the books were about reptiles, even if they were above his level, he stayed completely engaged because he loved reptiles and wanted so desperately to learn to read all of the words in the reptile books. In addition to our whole group mini-lessons I also provided this student with focused instruction every day on specific skills based on his needs such as sight words, CVC blending, targeted writing, and word study. 

    Every day he would ask, “Mrs. Duncan why do I have to meet with you every day, and why do I have to meet with you in a group and by myself?” I would tell him every day, “You GET to meet with me because I know how much you want to be able to read the reptile books and the only way to get better at reading is to practice. If you work hard and practice with me and then practice by yourself and then practice with me again you will be able to read the reptile books before you leave first grade.” This student also had a lot of support at home.

    After working with me all year in a small skill group and then one on one, he would then have the opportunity to choose to read or write about whatever he wanted. And guess what that was? Yes, reptiles! He would read about reptiles, write about reptiles, draw and label different kinds of reptiles, and would share his reptile work with the class. He persevered and worked harder than anyone else in the class and by the end of the year he could independently read all of the reptile books in his book box. He became our reptile expert!

    According to Linda Gambrell, “motivation makes the difference between learning that is superficial and shallow and learning that is deep and internalized.” Motivation is critical when considering how to help students achieve high reading and writing levels. It is also critical when helping struggling and reluctant readers and writers. In a classroom that embraces the importance of motivation, students have choices of what they are reading and writing about, are engaged in meaningful literacy tasks such as reading, writing, and word study. Students  know they are responsible for their learning and that their hard work will help them reach their goals.

    Every year I am motivated to become more expert in my teaching and understanding of the learning process. Through focused personal professional reading, classroom observations, and classroom action research I now understand and have experienced firsthand the critical role motivation plays in the literacy learning of my students. My reptile expert taught me that motivation is an essential component for accelerating reading and writing growth.

    A reading program is not going to help my students become motivated, engaged, successful readers, but  providing a framework that allows students to make choices on what they read and write about , stay engaged in meaningful literacy tasks, have many opportunities to practice reading and writing, and receive expert, differentiated , targeted instruction will help them grow as readers and writers. It will be essential to build a classroom library that will provide students with a variety of rich, high interest texts for them to engage in. And this year, it looks like I may have a dinosaur expert!

    JoAnne Duncan on Reading Today Online

    JoAnne Duncan received her Master’s degree in Elementary Reading and Literacy from Walden University. She teaches first grade at Mt. Stuart Elementary School in Ellensburg, WA. She is an advocate of best literacy practice for students and teachers which includes using a Workshop Model to help Differentiate Instruction.

    © 2013 JoAnne Duncan. Please do not reproduce in any form, electronic or otherwise.

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  • To Those Who Give It Their All on a Daily Basis:
    Let me start by saying thank you. Thank you for showing up each and every day, not just on holidays, and giving it your all. You are magnificent and deserve a moment to celebrate YOU.
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    • Quiet! Teacher in Progress

    A Love Letter to Teachers

    by Mrs. Mimi
     | Dec 04, 2013

    pete the cat saves christmasHave you ever read a picture book aloud and had this moment where life all made a little more sense? Or is that just me and my somewhat intense picture book obsession?

    At least at my house, I’m not alone in my love for children’s books and more specifically, all things Pete the Cat. Last week, Mini Mimi and I were reading PETE THE CAT SAVES CHRISTMAS. Are you familiar with this soon-to-be holiday classic? In typical Pete fashion, this book has a catchy refrain that is woven throughout the story. As Pete works hard to help Santa deliver his gifts, he chants, “Give it your all, give it your all. At Christmas we give, so give it your all.”

    After reading those words, I immediately thought of all of you in your classrooms and how you give it your all each and every day and was inspired to write this letter to you.


     

    To Those Who Give It Their All on a Daily Basis:

    Let me start by saying thank you. Thank you for showing up each and every day, not just on holidays, and giving it your all. You are magnificent and deserve a moment to celebrate YOU.

    Being a teacher, particularly a teacher of reading, means sharing so much of yourself in addition to your knowledge of strategies, letter sounds, and authors. As teachers of reading, you help breathe life and joy into books during a time in education when learning can too often and too quickly become rote and lifeless. You celebrate student success and embrace their frustrations, pushing them gently to overcome obstacles that feel insurmountable in the moment. You constantly doubt yourself, wondering if you are doing enough, planning enough, reaching your students enough. But it is that doubt and self-reflection that makes you a better and stronger teacher who is able to give it your all.

    You give it your all in terms of your instruction, and you also consistently give of yourself. You share your reading life and preferences with your students. You share your students’ favorite authors and books as well as their struggles when encountering an unfamiliar and challenging text. Being a teacher of reading does not just mean giving students access to instructional best practices, it means giving students some insight into who you are as a reader, a teacher, and a person.

    All too often, I hear “rigorous practice” separated from discussions of “fun” activities. Yet so many of you strive every day to reconnect “fun” with “rigor” by coming up with new ways to engage your students with difficult concepts and texts. This type of instructional savvy doesn’t just happen, nor is it inherent in every curriculum. It comes from teachers who give it their all, just like our friend Pete the Cat.

    So know that at least one person out there knows how hard your job is and how much of yourself you give to your students every day.

    Happy Holidays!

    xoxo,

    Mrs. Mimi

    Mrs. Mimi is a pseudonymous teacher who taught both first and second grades at a public elementary school in New York City. She's the author of IT'S NOT ALL FLOWERS AND SAUSAGES: MY ADVENTURES IN SECOND GRADE, which sprung from her popular blog of the same name. Mimi also has her doctorate in education from Teachers College, Columbia University.

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  • Abby is a seemingly typical 14-year-old girl whose story begins as she discusses her fears about starting high school the next day with her best friend, Faith. Faith, however, is excited about this next step in their lives and she embraces high school and new friends with enthusiasm, leaving Abby to feel more and more isolated.
    • Blog Posts
    • Putting Books to Work

    Putting Books to Work: WANT TO GO PRIVATE?

    by Judith A. Hayn, Karina R. Clemmons & Heather Olvey
     | Dec 03, 2013

    WANT TO GO PRIVATE? (Scholastic, 2011)
    By Sarah Darer Littman
    Grades 7 through 12

    Putting Books to Work: Want to Go Private?Abby is a seemingly typical 14-year-old girl whose story begins as she discusses her fears about starting high school the next day with her best friend, Faith. Faith, however, is excited about this next step in their lives and she embraces high school and new friends with enthusiasm, leaving Abby to feel more and more isolated. Add to the mix parents who don’t understand and an annoying popular little sister, and you have the perfect set-up for an insecure teen to look elsewhere for validation. And look elsewhere she does. She innocently runs into an avatar in a teen chat room who tells her his name is Luke.

    Despite Faith’s warnings and her own apprehension about breaking basic Internet safety rules, she quickly reveals more and more about herself to this stranger. As Luke continually agrees with and compliments Abby, she feels closer to him, which enables her to justify doing things that she knows she shouldn’t. Thanks to Luke’s careful grooming Abby convinces herself that Luke is the only person who cares about her, and before long she is head-over-heals in love with him. Abby decides to meet Luke, thus changing her first-person narrative of the story to the points of view of other characters desperately searching for Abby when she disappears.

    In the second part of the book the readers see how those around Abby judge her actions as they come to realize that Abby is not just missing, but she voluntarily left with an Internet stranger. Since Abby is a smart girl no one can understand why she would break every common sense safety rule. Will Abby be found, and if so, will she ever feel normal again? This is a gritty and disturbing book that leaves the reader wondering why so many of Abby’s behavior changes did not cause more reaction from her parents, teachers, and friends before it got to the point of no return. Reading this book will educate teens about how critically important online privacy is. The book’s vital message also begs parents and teachers to take a more active role in teaching Internet safety to their children/students, as well as making adults aware of their roles in noticing the children around them and paying attention to dramatic changes in behavior. 

    Note: There are some scenes that are sexually explicit and may be emotionally difficult to read, so we would like to offer a word of caution for younger readers.  

    Cross-curricular Connections: English Language Arts, Health, Technology

    Ideas for Classroom Use:

    Creating Tables Outlining Abby’s Safety Risks

    Assign students to small groups of two to three. In their groups, students should discuss their individual reading notes and compile a two-column data table (template provided below). On one side of the table, students should list at least three of Abby’s safety risks in her online chats with Luke, the acquaintance she has befriended online. For each corresponding risk listed on the left side of the table, students should list possible ways Abby could avoid those risks on the right side of the table. If the computer lab has been scheduled, students can use presentation software such as Microsoft PowerPoint or Prezi (available at http://prezi.com) to create their charts to present to the class. After students have finished their charts in their groups, display all the tables for the class to see. Discuss student contributions as a class. After the class discussion, each group should add at least one more row to their charts.

    Abby’s health and safety risks in online chats with Luke Possible ways Abby could avoid the stated risk
    Example:
    Abby tells Luke her real name.
    Use a non-identifying screen name only and don’t tell online contacts your real name.
    1.

    2.

    3.

    Rewriting Chat Transcripts

    Assign students to a pair. Have each pair of students choose three of the chat transcripts from Chapters 1-5 of the novel and write an alternate script in which Abby’s character would refuse Luke’s requests or negotiate a different outcome. If time in the school media center has been scheduled, students can compose and publish their alternate chat scripts to an online class wiki program such as PBWorks available at http://pbworks.com/ to leave an online reference for students to refer to in the future.
    Students should share with the class by role-playing the safer chat transcripts they have created.

    Designing Bulletin Boards

    As a pre-reading activity, guide students to think about who they were as elementary students. Have them design a bulletin board depicting their prior interests using poster board.  They can use photographs, images from magazines, or their own illustrations. The pre-reading bulletin boards can be displayed in the classroom; however, wait until the post-reading activity to have students discuss and share with one another.

    After students have finished reading the book, ask them to think about who they are now. Point out that Abby changed throughout the novel, and that Abby’s bulletin board described on page 230 in WANT TO GO PRIVATE? is probably not the same as one she would create at the end of the book. Direct students to design a new bulletin board that shows who they are now. If technology is available, students can use online software such as http://padlet.com/ to create their bulletin boards. When students present to the class, have them show their “elementary bulletin boards” as well as their “present day bulletin boards.” Students should compare and contrast the before and after bulletin boards and share specific events in their lives that have been transformative.

    Additional Resources and Activities:

    Chezteen
    Littman has created a website based on the name of the teen chat room where Abby meets Luke in the book. Chezteen  is not only full of information on Internet safety, it also has teaching and discussion guides for educators to engage students with the content of the novel. The teaching guide has questions for discussion and vocabulary lists for each chapter of WANT TO GO PRIVATE?

    Guide to Safe Surfing
    Once adolescents become more aware of the potential dangers online after reading the book, the next step is to educate them in Internet safety. Purdue University’s Center for Education and Research in Information Assurance and Security has developed this “Guide to Safe Surfing.” It is geared toward middle school students to help them navigate the Internet. Using the theme of surfing, it is divided into three sections, “Treading Water,” “Standing Up,” and “Surfing.” The first section deals mainly with a background on the Internet and related vocabulary words. The second segment teaches students how to use the Web and email effectively, and the third section exposes students to an understanding of Internet safety issues and ethical behavior online.

    Scope and Sequence
    Common Sense Media has a program on their website called Scope and Sequence. The program is a series of lesson plans for grades K-12 that covers a myriad of topics related to Internet interaction, including cyberbullying, privacy, reputation, and safety. There are several units containing multiple lessons for grades 6-8 and 9-12.

    C3 Matrix
    The handout discusses the difference between cybersafety, cybersecurity, and cyberethics, and serves as a useful resource for teaching adolescents about being responsible citizens online.

    Additional Texts Containing Themes of Internet Interaction:

    Kilbourne, Christina (2007). DEAR JO: THE STORY OF LOSING LEAH...AND SEARCHING FOR HOPE. Lobster Press.
    Lange, Erin Jade. (2012). BUTTER. Bloomsbury.
    Myracle, Lauren (2005). TTYL (Internet Girls Series #1). Amulet Books.
    Myracle, Lauren (2007). TTFN : TA-TA FOR NOW (Internet Girls Series #2). Harry N. Abrams, Inc.
    Myracle, Lauren (2008). L8R, G8R(Internet Girls Series #3). Amulet Books.
    Peters, Julie Anne (2010). BY THE TIME YOU READ THIS, I’LL BE DEAD. Hyperion / DBG.

    © 2013 Judith A. Hayn, Karina R. Clemmons & Heather Olvey. Please do not reproduce in any form, electronic or otherwise.

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  • Rick FerdigRichard Ferdig investigates the challenges of using technology for literacy instruction in light of recent research and articles about violence in movies, games, and other media.
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    TILE-SIG Feature: 'Tis the Season for Media Violence

    by Dr. Richard E. Ferdig
     | Nov 29, 2013

    The title of this post references neither a call for additional violence in media nor an admiration of the violence that does exist. Rather, the first part refers to the upcoming season of celebration and gift-giving. It is a time when money is spent on movies, music, and games. This year, the holiday season coincides with the release of two major gaming systems (Playstation 4 and Xbox One) and an increased availability of low-priced and improved mobile (e.g. tablets and smart phones) and stationary media players (e.g. large screen 3D devices). 

    TV image
    photo credit: firewhenede via photopin cc

    The second part of the title refers to a newly published research article titled “Gun Violence Trends in Movies” that was released in Pediatrics by Bushman, Jamieson, Weitz, and Romer (2013). The researchers coded violence in films since 1950 and gun violence since 1985. The selection of 1985 was purposeful; it referenced the first full year of the PG-13 rating. The authors provide evidence that violence in films has doubled since 1950. Their data also suggests gun violence in movies has tripled since 1985. The existence of violence in other forms of media is obvious (e.g. Schmierbach, 2009).

    When combined, the title highlights a season when the likelihood of purchasing violent media increases. The title is also a tongue-in-check reference to the fact that whenever such a report gets released, there seems to be an onslaught of articles, newspaper headlines, blog posts, twitter feeds, etc., that take one side or the other on the debate of media violence and its impact on its viewers, players, or listeners. One group highlights the link between video game and media violence with aggression (e.g. Ferguson, 2013); the other camp focuses on the weak, inconclusive, and negative impact research (e.g. www.christopherjferguson.com/APA%20Task%20Force%20Comment1.pdf). 

    Such reports and debates may seem inconsequential to literacy research. However, there is obviously a strong link between media and literacy. In some cases, this link may be the use of media to teach literacy skills (e.g. Wepner & Cotter, 2002).  It could refer to literacy skills or outcomes that highlight existing engagement with media (e.g. Weis & Cerankosky, 2010; Gee & Hayes, 2010). There is the direct connection to 21st century digital literacies and New Media (Leu, Kinzer, Coiro, Castek & Henry, 2013). Finally, there is a current call by the Common Core State Standards for students to use technology and digital media strategically and capably (National Governors Association Center for Best Practices & Council of Chief State School Officers, 2010).

    Because of this connection, there are potentially negative outcomes related to the findings on media violence that could impact the work on literacy instruction, acquisition, and research. Regardless of whether research supports or fails to provide substantial links between media use and violence, the omnipresence of the concerns of media impact studies that could influence at least four areas of technology and literacy.

    1. Administrators, teachers, and parents limit access to technological tools, partially in response to negativity in the press. This can originate at the district or school level; it can also come from parents who push districts to limit access. One report suggested that 65% of administrators said they were unlikely to allow students to use their own mobile devices in schools (Project Tomorrow, 2012). The report highlights how students’ desires for technology are different than those offered or desired from schools. This is not necessarily a direct outcome of the reports of media negativity; however, schools are often afraid to try technologies that go beyond what is considered traditional educational technologies (e.g. video projectors, electronic white boards, etc.).
    2. These studies often present an underlying notion of what is right and what is wrong with technology integration. No one would say that a person who uses violence in media to create their own path of destruction is a "good thing." However, negative reports often set the stage for explicit or implicit definitions of good and bad uses of technology. A great example comes from California with their recent $1 billion dollar iPad deployment (Watters, 2013). Students quickly hacked the security on the iPads in order to use it for social media, music, and web browsing. This is not to suggest that students who disobey school rules should always be praised. However, the underlying assumption is that coding gets punished instead of rewarded. There is also an implicit belief that access to social media and other tools currently used by students is ‘bad" if it doesn’t directly relate to what a teacher has created for his or her lesson plans. Such outcomes not only prevent social media use and connected learning, they disregard the value of creativity with and through technology. In an era of coding competitions to promote STEM engagement and 21st century digital literacy acquisition (http://hammertowncoderdojo.org/), schools have implicitly set the stage for what are right and wrong uses of technology.
    3. These studies highlight the role of technology as something we consume. Most of the reports, research articles, and media posts, whether highlighting the good or focusing on the bad, seem to present technology as something we solely consume. If a child "plays" this game, this positive or negative outcome might happen. If they watch "this movie," they may show aggression. Any notion of production is either ignored or relegated to the teacher who then produces things to be consumed by the student. Our children and students are living in an area of multimodal composition. They create movies, music, photos, and presentations. They play games and simulations (e.g. Minecraft or The Sims) where they will spend hours doing nothing but creating and sharing. These studies discursively position talks about media access and use around consumption and often fail to appreciate not only the potential for these tools but also the existing use by students.
    4. These media and research reports often juxtapose the student vs. the teacher or the student vs. the parent. Research and media outcomes on the use of technology often set the stage for what parents or teachers should allow. The unstated assumption here is that parents and teachers do not consume or produce media on their own. In an era of family-based video games (e.g. Wii) and at a time when the average age of gamers is 30 (ESA, 2013), it is more likely that a teacher or parent is also someone who listens to music, plays games, creates movies, and is a part of social media. Melnick (2011) suggests that one of the most critical factors in addressing the impact of media is engagement by parents (and perhaps by teachers). 

    Researchers who do work directly on the use of media in literacy acquisition and instruction need to be able to understand how negative research outcomes might prohibit access to technological tools that could inform student learning or teacher professional development. Addressing the implicit assumptions that are being made in the media and in research studies does not involve trying to convince parents, schools, or teachers that literacy can only be achieved when students have unadulterated access to all media. However, they can present alternative viewpoints that do not cut off access to all media resources. Scholars who are more theoretically involved in media literacy, 21st century digital literacy, and New Literacies can help this conversation by addressing how to best research these needs. What happens to media literacy when teachers and parents co-play and co-create? What happens to literacy acquisition when students create rather than just consume? How do we promote 21st century literacy acquisition when those goals seem to conflict with schools’ desires to secure access at all costs? These important questions are critical to educational technologists and literacy educators who will find such decisions impacting their current and future work in schools and with teachers and students.

    References

    Bushman, B. J., Jamieson, P. E., Weitz, I., & Romer, D. (2013). Gun violence trends in movies. Pediatrics, peds.2013-1600, 1014-1018, published online November 11, 2013. Retrieved from http://pediatrics.aappublications.org/content/early/2013/11/06/peds.2013-1600.full.pdf+html

    Entertainment Software Association. (2013). Essential facts about the computer and video game industry. Retrieved from http://www.theesa.com/facts/pdfs/ESA_EF_2013.pdf

    Ferguson, C. J. (2013). Violent video games and the Supreme Court: Lessons for the scientific community in the wake of Brown v. Entertainment Merchants Association. American Psychologist68(2), 57.

    Gee, J. P. and Hayes, E. (2010). Women and Gaming: The Sims and 21st Century Learning. New York: Palgrave Press.

    Leu, D.J., Kinzer, C.K., Coiro, J., Castek, J., & Henry, L.A. (2013). New Literacies: A dual-level theory of the changing nature of literacy, instruction, and assessment. In D.E. Alvermann, N.J. Unrau, and R.B. Ruddell (Eds.) Theoretical Models and Processes of Reading (6th Ed.). International Reading Association: Newark, DE.

    Melnick, M. (2011). Why parents should play video games with their daughters. Retrieved from http://healthland.time.com/2011/02/01/why-parents-should-play-video-games-with-their-daughters/

    National Governors Association Center for Best Practices & Council of Chief State School Officers. (2010). Common Core State Standards Initiative. Retrieved December 23, 2010 from http://www.corestandards.org/the- standards/english-language-arts-standards

    Project Tomorrow. (2012). Mapping a personalized learning journey — K-12 students and parents connect the dots with digital learning:  Speak Up 2011 National Findings K12 Students and Parents. Retrieved from http://www.tomorrow.org/speakup/pdfs/SU11_PersonalizedLearning_Students.pdf

    Schmierbach, M. (2009). Content analysis of video games: Challenges and potential solutions. Communication Methods and Measures3(3), 147-172.

    Waters, A. (2013). Students are 'hacking' their school-issued iPads: Good for them. The Atlantic, October 2, 2013. Retrieved from http://www.theatlantic.com/technology/archive/2013/10/students-are-hacking-their-school-issued-ipads-good-for-them/280196/

    Weis, R. & Cerankosky, B. C. (2010). Effects of video-game ownership on young boys’ academic and behavioral functioning: A randomized, controlled study. Psychological Science21(4), 463-470.

    Wepner, S. B. & Cotter, M. (2002). When do computer graphics contribute to early literacy learning. Reading Online5(6), n6.

    Rick FerdigDr. Richard E. Ferdig is the Summit Professor of Learning Technologies and Professor of Instructional Technology at the Research Center for Educational Technology, Kent State University, rferdig@gmail.com.

    This article is part of a series from the International Reading Association Technology in Literacy Education Special Interest Group (TILE-SIG).


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